package com.derschmale.wick3d.events
{
	import flash.events.Event;

	public class FileEvent extends Event
	{
		public static const TEXTURES_LOADED : String = "texturesLoaded"; 
		
		public function FileEvent(type:String, bubbles:Boolean=false, cancelable:Boolean=false)
		{
			super(type, bubbles, cancelable);
		}
		
	}
}